Each and every space in Jak and Daxter: The Precursor Legacy provides distinctive demanding situations and stumbling blocks for our dynamic duo to conquer, and whilst you’ll make it lovely a long way via most effective grabbing a couple of Energy Cells in every locale, discovering all of them is a very powerful to getting the actual finishing and (On PS4 and PS5) the Platinum Trophy.
The Forbidden Jungle is a small however densely packed position in Jak and Daxter: The Precursor Legacy, with an historical Precursor Temple dominating the skyline, snakes dangling from the cover, and piranha-infested rivers to deter getting your ft rainy. Amassing each and every ultimate Energy Mobile and Precursor Orb this is an effective way to start out your journey if you are keen to courageous the risk, particularly for the reason that Blue Eco Transfer throughout the temple will unencumber new paths in different places.
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Open the Locked Temple Door
This one is good and simple, so long as you whole it prior to breaking the Lurker Gadget and redirecting the Eco Beam again to the village. As such, I have put it right here on the most sensible of the listing. To get this Energy Mobile, you’ll be able to wish to achieve the Lurker Tool and bounce up onto it via the usage of the pistons at one finish as platforms. Jump over to the place the Eco Beam is being redirected and run thru it to fee Jak with Blue Eco, then bounce right down to the bottom and dash up the within sight ramp to the sealed facet door of the temple. It is going to open so long as you might be charged with Blue Eco whilst you means, permitting you to snatch the Energy Mobile.
For those who destroy the system prior to getting this Energy Mobile, you’ll be able to wish to use the Blue Eco Vent close to the bridge to the Temple Door after which bounce as much as the system and run to the sealed door.
Attach the Eco Beam
Now that now we have used the Eco Beam to our merit, let’s redirect it again to Sandover Village to assist out the Mayor. To do that, head again to the highest of the Lurker Gadget and destroy the mirrors subsequent to the Eco Beam, inflicting it to polish against a tower as a substitute. Hop right down to that tower and engage with it to go into an aiming display screen, the place an arrow will level you to the following tower, permitting you to line up the beam with that one.
As soon as you may have executed that, you’ll be able to wish to head again against the beginning of the Jungle space, the place you noticed your first snake enemy. There is every other tower previous the snakes and spike pits, which you’ll be able to wish to direct to a 3rd tower.
To succeed in the 3rd tower, flip again the best way you got here and use the platforms proven in symbol 1 above to stand up to the cliff via the temple. From right here it is a fast jog to the 3rd tower, the place you’ll redirect the beam once more.
Rinse and repeat with tower quantity 4, available via crossing the rope bridge you’ll see at the back of tower 3, hopping up the cliff simply previous it, and getting previous a swinging log lure, and you are able to redirect the beam yet one more time. The general tower is true again at the seashore close to the place you first entered the Forbidden Jungle. Redirect Sandover Village, after which you’ll be able to simply wish to communicate to the Mayor in Sandover to get the Energy Mobile.
Get to the Best of the Temple
To get to the highest of the temple you’ll be able to first wish to fee your self up with the Blue Eco Vent close to the damaged bridge, as proven in symbol 1 above. Drawing near the bridge after doing this may occasionally partly restore it and can help you bounce throughout to the Temple Door. Transfer briefly and the blue eco fee will permit you to open the door and head within.
As soon as throughout the temple, head to the left and use the Precursor Platforms to transport up during the development, ensuring to wreck containers alongside tips on how to to find extra Blue Eco and stay your self crowned up. You can in the end achieve a Blue Eco Vent that may come up with a complete fee to most sensible you up for the following leg of the climb. Use the Launchpad to stand up even upper, then use the trampoline to achieve extra blue eco platforms. Soar onto the primary one after which switch to a brand new one on every occasion imaginable to stand up to the highest of the temple, the place the Energy Mobile is located. You’ll then take the within sight elevator down into the temple.
In case you are seeking to get the “Jak be Nimble” Trophy, you’ll be able to wish to transfer briefly and bounce exactly so you’ll achieve the highest with out working out of Blue Eco.
To find the Blue Vent Transfer
Now that you are throughout the Precursor Temple, we will be able to monitor down that Blue Eco Vent Transfer and nab an additional Energy Mobile whilst we are at it. Hop up and into the one to be had trail, passing a Launchpad we will be able to’t use at this time and leaping over platforms against a adverse vine. Use the transferring platform to get across the nook after which bounce around the subsequent hole the usage of the transferring platforms (ensuring to snatch each and every Precursor Orb you’ll as you do.)
If you flip this nook, there is yet one more set of floating platforms between you and the Energy Mobile. Grabbing it is going to additionally cause the Blue Eco Transfer beneath it, restoring eco float to vents in numerous different spaces. (Sentinel Seaside, as an example.)
Defeat the Darkish Eco Plant
Whilst we are down within the temple, it is time to take at the Darkish Eco Plant. That is most probably the primary boss you’ll be able to struggle, however it isn’t too dangerous in case you struggle it moderately. From the Blue Eco Transfer Room, fee up on Blue Eco and head during the within sight shortcut to achieve the room the elevator took you to. With the Blue Eco fee, you are able to open the sealed door right here (and likewise turn on the Precursor Orb vent within sight, and/or use the Launchpad discussed within the earlier phase.)
Head during the door to achieve a brand new platforming phase, which introduces conical platforms that periodically turn the wrong way up. Time your jumps moderately to growth thru this phase, nabbing Precursor Orbs alongside the best way, and achieve the Darkish Eco Plant.
Boss: Darkish Eco Plant
The Darkish Eco Plant summons spiky enemies to fee at you whilst lashing out with its personal sharp enamel too. Keep at the transfer till the spikes on every enemy retract (transferring to the left and proper continuously is the easiest way to steer clear of the plant’s chew assaults), then take them out with a spin or punch. As soon as all enemies in a wave are crushed, the plant will flip its head upward and sprout some leaf platforms you’ll use to achieve its head. Hit the top with a spin assault to break it, then rinse and repeat this technique as expanding numbers of enemies are spawned. If you hit it 3 times, it is going to die and spit out an influence mobile. You’ll bounce at the plant’s head after beating it to knock some Precursor Orbs unfastened, so stay hopping till it coughs up each and every orb it has. (It’s a must to bounce off the plant after which again directly to get it to stay spitting out orbs.)
You’ll use the Launchpad and Blue Eco Vent right here to go out the Temple as soon as you might be executed.
Catch 200 Kilos of Fish
This one is deceptively difficult, principally because of the minigame getting very exhausting because it is going on. You can wish to to find the Fisherman down via the river that runs during the Forbidden Jungle and be offering to assist him catch 200 Kilos of fine fish. You wish to have to catch the Inexperienced 1 Pound Fish and the Yellow 5 Pound Fish to finish the problem, all with out catching any of the Toxic Eels that periodically swim down the river with them. Making issues trickier is the Fisherman’s ultimatum: For those who omit 20 Kilos of Excellent Fish he’s going to take his internet again and drive you to restart.
The one recommendation I will truly give this is to look at the highest of the display screen carefully and find out how lengthy it takes to transport the online, for the reason that fish and eels transfer moderately briefly, and it is simple to omit one if you are out of place. By no means possibility catching an Eel over a 1 Pound Fish, since that is a very simple technique to lose. Beating this problem will internet you a Energy Mobile and permission to make use of the Fisherman’s Speedboat to achieve Misty Island.
Practice the Canyon to the Sea
When you are down via the River, you will have to observe it to the realm beneath the Lurker Gadget to search out the place the river meets the ocean. Swim out to the little island right here to get every other Energy Mobile, and do some diving on each side of the island to snag extra Precursor Orbs.
Loose the 7 Scout Flies
This one is a habitual problem in every space. You can wish to get seven Scout Flies scattered across the Forbidden Jungle to procure this ultimate Energy Mobile. To get the primary Scout Fly, flip proper after arriving on the first trail cut up and search for the Scout Fly Field at the proper, on the finish of a brief platforming trail. (Use the Floor Pound to wreck the field open.)
The following Scout Fly Field will also be discovered close to the Lurker Gadget, proven in symbol 1 above. After grabbing it, drop off the cliff to the left in symbol 1 to search out the 3rd Scout Fly Field close to where the place the river reaches the sea.
The fourth Scout Fly Field is located midway up the temple, close to the Blue Eco Vent, as proven above. The 5th will also be accessed the usage of a Trampoline close to the Precursor Pillars that function an go out to the temple after beating the Darkish Eco Plant.
The 6th Scoutfly Field will also be reached via heading into the Temple thru the primary door after which the usage of the trampoline at the proper to achieve an aspect phase with a hollow main again out of doors. Soar across the facet of the temple to achieve the field. The general Scout Fly is out of doors the temple’s primary door, down via the river and surrounded via Darkish Eco Bins.